Cave environment
A downloadable asset pack
SFASX environment art entry 2020 by Kristian Lid
Fun project, spent the opportunity to learn Substance Designer and taking trimsheets for a run. I realize when I opted to improve my materials and lighting toward the end, instead of creating the supporting prop that I don't really follow the "Focus on the 4 key assets" brief, but I went into this challenge knowing I wanted to focus on SD and trimsheets, so to get the most out of this learning experience, that's what I chose to focus on.
All renders + a quick fly-by video is included in the zipped documentation file.
Status | On hold |
Category | Assets |
Author | KristianLid |
Tags | 3D, artgame, environment, Fantasy, Game Design, sfasx |
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